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disbelieve    音标拼音: [dɪsbəl'iv]
vt.
vi. 不信,怀疑

不信,怀疑

disbelieve
v 1: reject as false; refuse to accept [synonym: {disbelieve},
{discredit}] [ant: {believe}]

Disbelieve \Dis`be*lieve"\, v. t. [imp. & p. p. {Disbelieved};
p. pr. & vb. n. {Disbelieving}.]
Not to believe; to refuse belief or credence to; to hold not
to be true or actual.
[1913 Webster]

Assertions for which there is abundant positive
evidence are often disbelieved, on account of what is
called their improbability or impossibility. --J. S.
Mill.
[1913 Webster]


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  • Rules for disbelieving Illusions - Rules Game Mechanics - D D Beyond
    What are the rules for disbelieving illusions? My DM is old school and thinks we need: 1) a reason to disbelieve, 2) to spend a full round to do a Wisdom Save to disbelieve an illusion
  • disbelieve - Search - D D Beyond
    difference isn’t obvious by touch, a creature examining the illusion can take the Study action to make an Intelligence (Investigation) check against your spell save DC to disbelieve it If a creature discerns that the terrain is illusory, the creature sees a vague image superimposed on the real terrain
  • Blur and Mirror Image question - D D Beyond
    No, I don't believe I have had anyone attempt to disbelieve Blur or Mirror Image I'm gonna go out on a limb and suggest that trying to negate either spell effect in the manner that you describe will not work The methods for bypassing the effect are pretty clearly defined in the spell descriptions
  • Basic Rules for Dungeons and Dragons (D D) Fifth Edition (5e . . . - D D . . .
    D D Beyond - Dungeons Dragons Fifth Edition Tools, Rules, Races, Classes, Items, Spells, Monsters, and More
  • Mislead - Spells - D D Beyond
    Dungeons and Dragons (D D) Fifth Edition (5e) Spell - Mislead - You gain the Invisible condition at the same time that an illusory double of you appears
  • Hallucinatory Terrain - Spells - D D Beyond
    You make natural terrain in a 150-foot cube in range look, sound, and smell like some other sort of natural terrain Thus, open fields or
  • Mislead - Spells - D D Beyond
    Dungeons and Dragons (D D) Fifth Edition (5e) Spell - Mislead - You become invisible at the same time that an illusory double of you appears where you a
  • Hallucinatory Terrain - Spells - D D Beyond
    If the difference isn’t obvious by touch, a creature examining the illusion can take the Study action to make an Intelligence (Investigation) check against your spell save DC to disbelieve it If a creature discerns that the terrain is illusory, the creature sees a vague image superimposed on the real terrain * - (a mushroom) Spell Tags: Control
  • How do I use insight properly? - Tips Tactics - D D Beyond
    1 The first and most imporant thing is that you make Wisdom (Insight) check when the DM specifically ask for it just like any other checks usually You can always ask if you can do one after saying you disbelieve or have doubts about the veracity of another creature's speech or intentions for exemple You can also tell the DM you're trying to glean clues from a creature's body language
  • Hex Spell Ability Checks - General Discussion - D D Beyond
    Investigation checks to disbelieve many illusion spells Spells like Counterspell, Dispel Magic and Telekinesis that require a check with your spellcasting ability Charisma: Spells like Counterspell, Dispel Magic and Telekinesis that require a check with your spellcasting ability





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