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mercantilism    音标拼音: [mɚk'æntəl,ɪzəm]
n. 重商主义

重商主义



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  • Mercantilism - Free Trade changing is broken - Paradox Interactive Forums
    There is a potentially unbalanced parameter affecting the societal value of Mercantilism The current modifier grants +0 05 Mercantilism for each owned market This creates a significant balance issue: as a large, expanding country acquires more
  • How to increase mercantilism | Paradox Interactive Forums
    I am playing (trying to do) a Holand => Lubeck Hansa => Hanseatic league => Netherlands => Prussia => Germany run (which should give a lot of flavor and boosts with just one culture shift) In order to form Lubeck I need to get mercantilism to
  • Mercantilism. . . what am I missing? - Paradox Interactive Forums
    It always seems like other players consider mercantilism to be massively valuable They prioritize it ahead of large lump sums of ducats, monarch points, and even stability However, in multiple campaigns I have tested it and been baffled and
  • What is mercantilism? - Paradox Interactive Forums
    Definition of 'Mercantilism' The main economic system used during the sixteenth to eighteenth centuries The main goal was to increase a nation's wealth by imposing government regulation concerning all of the nation's commercial interests It was believed that national strength could be maximized by limiting imports via tariffs and maximizing exports This approach assumes the wealth of a
  • Why is mercantilism a good thing? - Paradox Interactive Forums
    If my understanding of mercantilism is correct, it was terrible economic policy Government attempts to import precious metal in exchange for manufactured goods led to inflation High tariffs causes countless wars as governments tried to secure
  • Can someone explain why it feels like mercantilism does almost nothing . . .
    So, when I was new to the game in like 2014-2015, I always heard DDRJake saying how strong mercantilism is Back then it was much harder to gain mercantilism You couldn't spend dip points to boost it and estate monopolies weren't a thing, so you
  • Mercantilism vs Free Trade - Paradox Interactive Forums
    Mercantilism, by itself, just gives you additional local province power No extra steering power HOWEVER Mercantilism determines what kind of trade events you will get There are a number of positive, and negative, events for both high and low mercantilism On top of this there is a special triggered event for european powers that provides +20% More trade income IF you have mercantilism
  • Mercantilism vs. Free Trade - Paradox Interactive Forums
    Mercantilism was heavily nerfed compared to HTTT, where owning any CoT with -5 mercantilism basically allowed you to keep a 100% monopoly -- that is no longer the case, unless you own 100% of the land connected to the CoT, making free trade far, far more desirable "Honor compels me to stab you in the back, ShoGul " - blue emu
  • Fast Free mercantilism 100(acutally use 200 adm or 200 dip)
    The problem is that mercantilism is probably one of the worst modifiers in game Florry even increased it as a punishment mercantilism 100 is one of the useful modifiers (only for free) 100 mercantilism is much worthy than 200 dip or adm Of course 1 mercantilism is worthless to use 50dip 1
  • best trade law - Paradox Interactive Forums
    If then i run mercantilism, i will levy the maximum of tarrifs i can take on that good but it likely will still be the cheaper alternative for my pops Meaning it's going to be a fair amount of revenue from tarrifs to cover state costs, but the pops will have attained higher purchasing power from selling a more expensive good and saved





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